The 2D collect-a-thon is still being worked on, however, I've decided to rebuild my platformer engine from the ground up. This will allow for things I didn't have before like momentum and friction. Because of this, it's taking a little longer to get to a point where I want to share some footage of the build. In the meantime though, here's a revamped preview of the hero of the game.
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Adam FortneyOwner and developer for Scram Games. Archives
May 2019
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