For my next game, I've decided to make a 2D version of a collect-a-thon platformer. I need some ideas though for what moves or abilities the character could learn as they progress. The first things that come to mind are wall jumps, double jumps and rolling. Leave a comment below if you have any ideas you'd like to see in the game.
Leave a Reply. |
Adam FortneyOwner and developer for Scram Games. Archives
May 2019
Categories |